#ifndef VEHICLESLEEPSTATE_H
#define VEHICLESLEEPSTATE_H
#include "basestate.h"
namespace vehicle
{
class SleepState : public BaseState
{
public:
    SleepState();
    ~SleepState(){}

    BaseState::StateType GetState()const{return BaseState::kSleepState;}

    void Update(FSM *fsm);
    void OnEntry(FSM *fsm);
    void OnExit(FSM *fsm);
};

}

#endif // VEHICLESLEEPSTATE_H
